Archive for December, 2011

Cut the Rope meets Ico in Catch the Princess

Like the fun physics-based, slicing action of Cut the Rope, and the “save innocent-looking girl” themes of Ico? One of our newest clients, Robots and Pencils, has a game for you! Today we announced Catch the Princess, which is coming to iOS in just two short days. I’ve been having a lot of fun with [...]

Zombie Invasion Strikes Gunshine.net And Changes The World Forever

There’s a certain, dare I say, magic to this, considering it’s Monday and we all feel like zombies. Zombies Online is Gunshine.net’s first expansion, and I don’t just mean they added a few snowflakes and a bunch of winter-themed items. They’ve added new enemies, new areas,  new quests, and, of course, the new zombie-themed storyline. [...]

Award-Winning Anomaly Warzone Earth Coming to XBLA

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Yes, you read that right – the best tower offense game EVER is coming to XBLA in spring 2012 from the fine folks at 11 bit studios. Winner of the prestigious Apple Design Award at WWDC, Anomaly’s unique twist on tower defense — which puts you on the attacking side — will soon be available [...]

Take Feuds On The Road with Battle Buddies

Supercell is kicking out all kinds of announcements this month. Battle Buddies is a fun little squad management/action game with a lot of social gameplay built in. Asynchronous multiplayer? Got it. Social single player, so you can take on your friends’ squads under AI control? Got that, too. And it’s all going to come on [...]

Fuzzy Animals Battle Hungry Orcs on iOS and Android

Supercell had an idea. What if you take fuzzy animals, city-building, and combat and put them all together on iOS and Android? Surefire success? I think so. Check out the announcement and some of the art after the jump!

Establishing Hegemony

The first detailed interview about Longbow Games’ upcoming Hegemony Rome: Rise of Caesar is up at RTS Guru, a strategy focused site that has become a major go-to place if you want to stay up to date on my favorite genre. Rick Yorgasson goes into quite a bit of depth in his answers and neatly [...]