The Evolve Blog
Streaming Guide for Studios
A few months ago, a client came to us asking if we had any pointers on starting a streaming account for their game. What platform should they use? How often should they stream? Does their host need blue hair? If you're a publisher or dev looking to get into streaming,...
4 Games to Play for Halloween
It’s October aka the SpOoOoKy Month so we thought we’d put together a li’l list of SpOoOoKy (client) games that will be out and about on the internet in time for All Hallows' Eve. ? Hey side note, stay tuned for some updates re: the future of Terminals, soonish! Okay...
Community Checklist
Ahhhhhh community managers. It often feels like we’re spinning a hundred different plates at one time, so when the pressure is on it’s easy to miss something small. We’re only human after all. It’s something I have witnessed time and time again when working with...
The ‘Wow Factor’
Something I appreciate about Evolve is the level of transparency we as staff have into the goings on of the company. One such example is the internal evaluation process for feedbacking if we are interested in working on any number of the projects that come by our...
Asset Guidelines for Game Developers
Look, I have to make lots of visual assets for a range of different brands and I just couldn't believe how hard it has been to find up-to-date requirements for each platform. Almost every time I needed a specific piece of information I had to frantically Google...
How Call of Duty: Warzone Has Helped Me Connect In The Time of Social Distancing
“I never had any friends later on like the ones I had when I was twelve. Jesus, does anyone?” Such goes the final line in Stand By Me, the 1986 Rob Reiner film (based on a Stephen King novella) that probably captures the adolescent male spirit better than any other...
F*ck impostor syndrome
Impostor syndrome, the only two words in the English language that have plagued me more than phenomenan… phenomanan… phenomenon and Wed-nes-day! Luckily, I know I am not alone in suffering from this pesky little voice in the back of my mind. Impostor syndrome has...
Working Remotely, or The Perils and Pleasures of Working from Home
Heya fellow remote worker. My name is Chris Priestly. I’m a PR/Marketing coordinator here at Evolve PR and l work remotely from home. In light of the Covid-19 pandemic, more and more people are now working outside their regular office space, likely from their homes....
Let’s Talk About Accessibility in Gaming: Part 1
Before I dive in, I want to make it known that I’m a person without any physical or cognitive disabilities. Video games are a huge part of my life, both personally and professionally, and I couldn’t imagine not being able to play them. I’m thankful every day for the...
Comedy, Gaming, PR, and the Fall of Corporate Shitposting: An Evolve Q&A with Jeremy Kaplowitz, Editor-in-Chief of Hard Drive
Think of the last good advertisement you saw. The odds are that it didn’t wedge itself into your brain because it accurately described the speed of an express shipping service. It’s highly likely that you remember it because it made you laugh. While car insurance and...
The Marketing Funnel and Social Media
Over my 3 years of doing social media in agencies, I continue to notice how much I take my formal marketing training for granted. For those who don’t know me, I graduated from a Bachelor of Commerce from the University of British Columbia back in 2014. During my years...
Breathing Space – Why You Need To Play More Tabletop Games And Work A Whole Lot Less.
So here’s the thing: video games are cool and all, but I’m kind of getting a bit tired of them. I mean, I still have my favourites that I like to revisit from time to time (shout-out to Earthbound, Final Fantasy Tactics, and Trails of Cold Steel), but the magic...
We're not your typical PR agency.
Hell, that’s only part of what we do these days. Let’s talk!