by Tom Ohle | Jan 25, 2013 | PR, PR Pro Tips
Some time ago, we ran an informal survey among journalists/media/writers/editors in the games industry about their experiences with PR. Our motive was quite simple: to suck less… and to help other PR reps suck less. We’re releasing our findings in a series...
by Tom Ohle | Dec 19, 2012 | PR
Okay, so normally I do everything I can to avoid criticizing someone’s PR efforts. Who am I to say that the way you’ve learned to do something is wrong? Well, in this case, I want to give a bit of advice to the fine folks at Hammerpoint: please, guys, stop...
by Tom Ohle | Dec 10, 2012 | PR
If you follow me on Twitter or read this blog, you probably know that we’re trying to develop some PR services that will help indie devs get the word out about their games without breaking the bank. We’ve been working with a few indies behind the scenes to...
by Tom Ohle | Dec 4, 2012 | PR, PR Pro Tips
Some time ago, we ran an informal survey among journalists/media/writers/editors in the games industry about their experiences with PR. Our motive was quite simple: to suck less… and to help other PR reps suck less. Now that I’ve err…. forced myself...
by Tom Ohle | Dec 4, 2012 | PR, PR Pro Tips
Some time ago, we ran an informal survey among journalists/media/writers/editors in the games industry about their experiences with PR. Our motive was quite simple: to suck less… and to help other PR reps suck less. Now that I’ve err…. forced myself...
by Tom Ohle | Nov 30, 2012 | News, PR
Over the past few months we’ve been spending a rather ridiculous amount of time trying to figure out how we can further improve our business and better help developers around the world get the word out about their games. You see… we really do want to be...